Fill the Canvas


I received a piece of feedback from my dear friend Emil, that this game failed to cover the entire canvas of deliberate expression.

It has gameplay and symbols, but the environment art is nothing- nothing to interpret, no intentionality, nothing to read into. It's a part of the canvas lacking in artistic statement. 

This inspired me to go back and make environment art for the game. It still reflects the short timescale that this game was made in, but the canvas is covered more.

A instinct told me to reach in my back pocket of excuses- "Oh, well I don't really conceptualize the enviorment around me, just the subjects within, so it's part of my expression to have missing level art! " But it's silenced by the idea of having more Art per square meter of Art.

Fill the Canvas.

Files

Carry the Cross4.zip 8.4 MB
36 days ago

Get Carry the Cross

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